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By making resource packs, you can edit following ParCool features.
Contents of ParCool Guide
ParCool Animations
I think no one's looking here, so I'm going to slack off on writing detailed articles.
Also because they don't have fixed specification.
But just leave hints to edit them.
Contents of ParCool Guide
They are placed in directory assets/parcool/parcool_guide. And images are in assets/parcool/textures/parcool_guide.
Text contents are managed by json files, and written by markdown format.
ParCool Animations
ParCool animations are driven by resource-pack since v4, the files are placed assets/parcool/mma.
Name mma sometimes appears in related files, but don't mind so much about the meaning.
It's just an acronym I named for internal use.
ParCool animation is component based. The components are placed in assets/parcool/mma/components,
and the component files are created
with my own blender extension.