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Requirements

  • CMake
    • Add this to your PATH
  • The Elder Scrolls V: Skyrim Special Edition
    • Add the environment variable CompiledPluginsPath to point to the folder where you want the .dll to be copied after building
  • Vcpkg
    • Add the environment variable VCPKG_ROOT with the value as the path to the folder containing vcpkg
  • Visual Studio Community 2022
    • Desktop development with C++
  • CommonLibSSE
    • You need to build from the ersh1/dev branch, or ersh1/dev-ae branch if you're building for post-AE versions of Skyrim.
    • Add the environment variable CommonLibSSEPath_SE and/or CommonLibSSEPath_AE with the value as the path to the folder containing the correct CommonLibSSE version

User Requirements

Building

git clone https://github.com/ersh1/TrueHUD/
cd TrueHUD
git submodule init
git submodule update

SSE

cmake --preset se
cmake --build build --config Release

AE

cmake --preset ae
cmake --build build --config Release

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