- CMake
- Add this to your
PATH
- Add this to your
- The Elder Scrolls V: Skyrim Special Edition
- Add the environment variable
CompiledPluginsPathto point to the folder where you want the .dll to be copied after building
- Add the environment variable
- Vcpkg
- Add the environment variable
VCPKG_ROOTwith the value as the path to the folder containing vcpkg
- Add the environment variable
- Visual Studio Community 2022
- Desktop development with C++
- CommonLibSSE
- You need to build from the ersh1/dev branch, or ersh1/dev-ae branch if you're building for post-AE versions of Skyrim.
- Add the environment variable
CommonLibSSEPath_SEand/orCommonLibSSEPath_AEwith the value as the path to the folder containing the correct CommonLibSSE version
git clone https://github.com/ersh1/TrueHUD/
cd TrueHUD
git submodule init
git submodule update
cmake --preset se
cmake --build build --config Release
cmake --preset ae
cmake --build build --config Release