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Open Shaders 2.2.0 PR #377

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@github-actions github-actions released this 01 Aug 10:19
  • feat(llf): add VSM-style shadow demand instrumentation by @alandtse
  • feat(llf): add shadow demand instrumentation by @alandtse
  • feat(llf): add Hi-Z depth reduction for demand by @alandtse
  • fix(llf): close near-geometry miss in Hi-Z demand by @alandtse
  • docs(llf): trim Hi-Z comments to standards ceiling by @alandtse
  • feat(llf): add zero-demand redraw skip by @alandtse
  • fix(llf): repair demand-skip economics metrics by @alandtse
  • fix(llf): stop shadow-demand staging buffer misuse by @alandtse
  • fix(llf): address demand-skip review round 2 by @alandtse

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