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2.1.3

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@alberttheprince alberttheprince released this 28 Jul 17:12
· 6 commits to master since this release
18bb720

Fixes:

  • Fix (EmoteMenuNUI): Make sure getHtmlClassFromCategoryName() generates a valid CSS class for any text that servers might use (thanks @CritteRo)
  • Fix (Placement & Groups): Make sure both Placement and Groups starter functions check for the "canEmote" state and the IsPedBusy() function. Fixes #313 (thanks @CritteRo)
  • Make sure emote building doesn't crash when tables are empty or the menu doesn't exist. (thanks @CritteRo)
  • Fixed an issue with onesync Convar not replicating on the client (thanks @byayex)
  • Removed Blank YCDs that removed Franklin, Trevor, and Michael idle anims, fixing some "missing" anims based on them
  • Prevent stale NUI queue sends from blanking menu
  • Fix Walk Styles local
  • Fix for particle effects (like when using /e pee) cancel before the effect is played, leaving orphaned particle effects
  • Change filtered animal emote

Additions:

  • Added exception for flags applied to players on motorcycle. Please note this may cause animations to look weird if applied to the driver of the bike.