Saneject 1.0.3 #90
alexanderlarsen
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Fixes
GlobalScopepersistence when domain reload is disabled.GlobalScopeon Enter Edit Mode after Play Mode exit.BindGlobal<T>()and runtime proxy singleton registrations behave correctly regardless of domain reload settings.DontSaveInBuildflags that remained onPlayerScope,GameSceneScope, andUISceneScope.This discussion was created from the release Saneject 1.0.3.
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