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Metamod don't start with CS2 server #249

Description

@maximtsepaev

I installed the CS2 server, configured it, installed Metamod, and the server starts, but the health check ("meta version") returns an error about an unknown command.
The gameinfo.gi file also has the string added
Game csgo/addons/metamod
I tried to specify the file /game/cs2.sh and the file /game/bin/linuxsteamrt64/cs2 in start.sh, and I also specified -condebug in start.sh, but none of these helped me launch metamod.

Loaded /home/steam/server/game/bin/linuxsteamrt64/libengine2.so, got 0x60c2e13818c0

Console initialized.
Steam AppId(730), BreakpadId(2347771)
InitSteamLogin_Internal: Initializing breakpad.
Using breakpad crash handler
Steam Universe is invalid, possibly asking before Steam was successfully initialized.
ResetBreakpadAppId: Universe is 0 (k_EUniverseInvalid)
ResetBreakpadAppId: Setting dedicated server app id: 2347773
Setting breakpad minidump AppID = 2347773
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Loaded libSDL3.so.0, got 0x60c2e1495b90
Loaded /home/steam/server/game/bin/linuxsteamrt64/libtier0.so, got 0x60c2e136a550
Visibility enabled.
Loaded /home/steam/server/game/bin/linuxsteamrt64/libfilesystem_stdio.so, got 0x60c2e14967b0
USRLOCAL path not found!
Loaded /home/steam/server/game/bin/linuxsteamrt64/liblocalize.so, got 0x60c2e14a9110
Loaded /home/steam/server/game/bin/linuxsteamrt64/librendersystemempty.so, got 0x60c2e14bb640
Loaded /home/steam/server/game/bin/linuxsteamrt64/libresourcesystem.so, got 0x60c2e14cdfa0
Loaded /home/steam/server/game/bin/linuxsteamrt64/libschemasystem.so, got 0x60c2e14e08f0
Trying to set dxlevel (111) which is higher than the card can support (110)!
Loaded /home/steam/server/game/bin/linuxsteamrt64/libmaterialsystem2.so, got 0x60c2e14f2e20
---------------
Path ID:             File Path:
ADDONS               "/home/steam/server/game/csgo_addons/"
CONTENT              "/home/steam/server/content/csgo/addons/metamod/"
CONTENT              "/home/steam/server/content/csgo/"
CONTENT              "/home/steam/server/content/csgo_imported/"
CONTENT              "/home/steam/server/content/csgo_core/"
CONTENT              "/home/steam/server/content/core/"
CONTENTADDONS        "/home/steam/server/content/csgo_addons/"
CONTENTROOT          "/home/steam/server/content/"
DEFAULT_WRITE_PATH   "/home/steam/server/game/csgo/addons/metamod/"
EXECUTABLE_PATH      "/home/steam/server/game/bin/linuxsteamrt64/"
GAME                 "/home/steam/server/game/csgo/pak01.vpk" (vpk) /home/steam/server/game/csgo/pak01.vpk
GAME                 "/home/steam/server/game/csgo_imported/pak01.vpk" (vpk) /home/steam/server/game/csgo_imported/pak01.vpk
GAME                 "/home/steam/server/game/csgo_core/pak01.vpk" (vpk) /home/steam/server/game/csgo_core/pak01.vpk
GAME                 "/home/steam/server/game/core/pak01.vpk" (vpk) /home/steam/server/game/core/pak01.vpk
GAME                 "/home/steam/server/game/csgo/shaders_vulkan.vpk" (vpk) /home/steam/server/game/csgo/shaders_vulkan.vpk
GAME                 "/home/steam/server/game/csgo_core/shaders_vulkan.vpk" (vpk) /home/steam/server/game/csgo_core/shaders_vulkan.vpk
GAME                 "/home/steam/server/game/core/shaders_vulkan.vpk" (vpk) /home/steam/server/game/core/shaders_vulkan.vpk
GAME                 "/home/steam/server/game/csgo/addons/metamod/"
GAME                 "/home/steam/server/game/csgo/"
GAME                 "/home/steam/server/game/csgo_imported/"
GAME                 "/home/steam/server/game/csgo_core/"
GAME                 "/home/steam/server/game/core/"
GAMEBIN              "/home/steam/server/game/csgo/addons/metamod/bin/linuxsteamrt64/"
GAMEBIN              "/home/steam/server/game/csgo/addons/metamod/bin/"
GAMEBIN              "/home/steam/server/game/csgo/bin/linuxsteamrt64/"
GAMEBIN              "/home/steam/server/game/csgo/bin/"
GAMEBIN              "/home/steam/server/game/csgo_imported/bin/linuxsteamrt64/"
GAMEBIN              "/home/steam/server/game/csgo_imported/bin/"
GAMEBIN              "/home/steam/server/game/csgo_core/bin/linuxsteamrt64/"
GAMEBIN              "/home/steam/server/game/csgo_core/bin/"
GAMEBIN              "/home/steam/server/game/core/bin/linuxsteamrt64/"
GAMEBIN              "/home/steam/server/game/core/bin/"
GAMEROOT             "/home/steam/server/game/"
MOD                  "/home/steam/server/game/csgo/pak01.vpk" (vpk) /home/steam/server/game/csgo/pak01.vpk
MOD                  "/home/steam/server/game/csgo_imported/pak01.vpk" (vpk) /home/steam/server/game/csgo_imported/pak01.vpk
MOD                  "/home/steam/server/game/csgo_core/pak01.vpk" (vpk) /home/steam/server/game/csgo_core/pak01.vpk
MOD                  "/home/steam/server/game/csgo/"
MOD                  "/home/steam/server/game/csgo_imported/"
MOD                  "/home/steam/server/game/csgo_core/"
OFFICIAL_ADDONS      "/home/steam/server/game/csgo_community_addons/"
PLATFORM             "/home/steam/server/game/core/pak01.vpk" (vpk) /home/steam/server/game/core/pak01.vpk
PLATFORM             "/home/steam/server/game/core/"
SHADER_SOURCE        "/home/steam/server/src/shaders/csgo/addons/metamod/"
SHADER_SOURCE        "/home/steam/server/src/shaders/csgo/"
SHADER_SOURCE        "/home/steam/server/src/shaders/csgo_imported/"
SHADER_SOURCE        "/home/steam/server/src/shaders/csgo_core/"
SHADER_SOURCE        "/home/steam/server/src/shaders/core/"
SHADER_SOURCE        "/home/steam/server/src/shaders/csgo_community_addons/"
SHADER_SOURCE_MOD    "/home/steam/server/src/shaders/csgo/addons/metamod/"
SHADER_SOURCE_ROOT   "/home/steam/server/src/shaders/"
command line arguments:
-port 27015 -game csgo -dedicated -console -condebug +game_type 0 +game_mode 0 -maxplayers 10 -nobots +map de_mirage
Loaded /home/steam/server/game/bin/linuxsteamrt64/libmeshsystem.so, got 0x60c2e1505ba0
Loaded /home/steam/server/game/bin/linuxsteamrt64/libworldrenderer.so, got 0x60c2e15184f0
Loaded /home/steam/server/game/bin/linuxsteamrt64/libpulse_system.so, got 0x60c2e152b260
Loaded /home/steam/server/game/bin/linuxsteamrt64/libvscript.so, got 0x60c2e153d790
Loaded /home/steam/server/game/bin/linuxsteamrt64/libnetworksystem.so, got 0x60c2e15500e0
Loaded /home/steam/server/game/bin/linuxsteamrt64/libanimationsystem.so, got 0x60c2e1564b30
Loaded /home/steam/server/game/bin/linuxsteamrt64/libvphysics2.so, got 0x60c2e157c2f0
Loaded /home/steam/server/game/bin/linuxsteamrt64/libsoundsystem.so, got 0x60c2e158ec40
Loaded /home/steam/server/game/bin/linuxsteamrt64/libscenesystem.so, got 0x60c2e15a5bb0
Network System Initialized
MOD desires lightbinner GPU but is unsupported by HW (SupportsCompute=0 CubeMapArrays=0)
Loaded /home/steam/server/game/bin/linuxsteamrt64/libserver_valve.so, got (nil)
Loaded libserver_valve.so, got (nil)
Loaded /home/steam/server/game/bin/linuxsteamrt64/libserver.so, got 0x60c2e15bcb20
Loaded /home/steam/server/game/bin/linuxsteamrt64/libengine2.so, got 0x60c2e13818c0
Physics Console Communications is not initialized
Loaded /home/steam/server/game/bin/linuxsteamrt64/libhost.so, got 0x60c2e15efbf0
Loaded /home/steam/server/game/bin/linuxsteamrt64/libscenefilecache.so, got 0x60c2e16031a0
Loaded /home/steam/server/game/bin/linuxsteamrt64/libparticles.so, got 0x60c2e1615af0
Loaded /home/steam/server/game/bin/linuxsteamrt64/libmatchmaking.so, got 0x60c2e16298e0
Loaded /home/steam/server/game/bin/linuxsteamrt64/libv8system.so, got 0x60c2e163df10
No .vcds loaded or no scenes/scenes.vrman
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Event System loaded 94 events from file: vpk:/home/steam/server/game/core/pak01.vpk:resource/core.gameevents.
Event System loaded 50 events from file: vpk:/home/steam/server/game/csgo/pak01.vpk:resource/game.gameevents.
Event System loaded 145 events from file: vpk:/home/steam/server/game/csgo/pak01.vpk:./resource/mod.gameevents.
CEntitySystem::BuildEntityNetworking (parallel build of server) took 27.273 msecs for 206 out of 286 classes
[STARTUP] {1.310} server module init ok
Failed loading resource "animation/skeletons/egg/pristine_egg_view.vnmskel_c" (ERROR_FILEOPEN: File not found)
CHostStateMgr::QueueNewRequest( Idle (console), 1 )
Source2Init OK
HostStateRequest::Start(HSR_IDLE):  loop(console) id(1) addons() desc(Idle (console))
SwitchToLoop console requested:  id [1] addons []
Host activate: Idle (console)
Loading map "de_mirage"
CHostStateMgr::QueueNewRequest( Loading (de_mirage), 2 )
HostStateRequest::Start(HSR_GAME):  loop(levelload) id(2) addons() desc(Loading (de_mirage))
SwitchToLoop levelload requested:  id [2] addons []
SV:  Level loading started for 'de_mirage'
CL:  CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
SwitchToLoop game requested:  id [2] addons []
SteamGameServer_Init()
dlopen failed trying to load:
steamclient.so
with error:
steamclient.so: cannot open shared object file: No such file or directory
[S_API] SteamAPI_Init(): Loaded '/home/steam/.steam/sdk64/steamclient.so' OK.  (First tried local 'steamclient.so')
Setting breakpad minidump AppID = 730
SteamInternal_SetMinidumpSteamID:  Caching Steam ID:  76561197960265728 [API loaded yes]
SteamInternal_SetMinidumpSteamID:  Setting Steam ID:  76561197960265728
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
SteamInternal_SetMinidumpSteamID:  Caching Steam ID:  76561197960265728 [API loaded yes]
SteamInternal_SetMinidumpSteamID:  Setting Steam ID:  76561197960265728
[S_API FAIL] Tried to access Steam interface SteamUtils010 before SteamAPI_Init succeeded.
Steam Universe valid after having been requested when invalid.  Universe is now 1
ResetBreakpadAppId: Universe is 1 (k_EUniversePublic)
ResetBreakpadAppId: Setting dedicated server app id: 2347773
Setting breakpad minidump AppID = 2347773
SteamGameServer_Init() OK, logging on to Steam
****************************************************
*                                                  *
*  No Steam account token was specified.           *
*  Logging into anonymous game server account.     *
*  Connections will be restricted to LAN only.     *
*                                                  *
*  To create a game server account go to           *
*  http://steamcommunity.com/dev/managegameservers *
*                                                  *
****************************************************
CNetworkSystem::InitGameServer: SteamGameServerNetworking() OK
Initialized low level socket/threading support.
Set SteamNetworkingSockets P2P_STUN_ServerList to '' as per SteamNetworkingSocketsSerialized
CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
SV:  maxplayers set to 10
Server is hibernating
ResetGameConVarsToDefaults
CSource2Server::ApplyGameSettings game settings payload received:
  ::ExecGameTypeCfg {
    map {
      mapname de_mirage
    }
    launchoptions {
      levelname de_mirage
      mode dedicated
      loadmap int( 1 = 0x1 )
      changelevel int( 0 = 0x0 )
      map de_mirage
      mapgroup
      requires_attr
      requires_attr_value int( -1 = 0xFFFFFFFF )
      requires_attr_reward
      reward_drop_list int( -1 = 0xFFFFFFFF )
      numSlots int( 20 = 0x14 )
      c_game_type int( 0 = 0x0 )
      c_game_mode int( 0 = 0x0 )
      default_game_type int( 0 = 0x0 )
      default_game_mode int( 0 = 0x0 )
      ct_arms models/weapons/ct_arms_sas.vmdl
      t_arms models/weapons/t_arms_leet.vmdl
      ct_models {
         ctm_sas
         ctm_sas_variantA
         ctm_sas_variantB
         ctm_sas_variantC
         ctm_sas_variantD
      }
      t_models {
         tm_leet_variantA
         tm_leet_variantB
         tm_leet_variantC
         tm_leet_variantD
         tm_leet_variantE
      }
    }
  }
Created poll group for socket 'server'
SDR RelayNetworkStatus:  avail=Attempting  config=Attempting  anyrelay=Not Attempted   (Attempt #1 to fetch config (only-if-cached) from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=730)
AuthStatus (invalid):  Waiting  (Waiting for Steam login)
Network socket 'server' opened on port 27015
Initializing CSGO VScript Game System
SV:  Executing server defaults
SV:  Executing dedicated server config file
[STARTUP] {1.749} created game rules
GameTypes: could not find matching game mode value of "" in any game type.
SV:  CGameRulesGameSystem::GameInit installed game rules
LoadResponseSystem scripts/talker/response_rules.vrr - Start
CResponseSystem:  scripts/talker/response_rules.vrr (7681 rules, 811 criteria, and 7681 responses)
LoadResponseSystem scripts/talker/response_rules.vrr - Finish
CPlayerVoiceListener::GameInit()
Entry player was not found in surfaceproperties_footsteps.txt
execing server_default.cfg
execing server.cfg
execing gamemode_casual.cfg
exec: couldn't exec '{*}cfg/gamemode_casual_server.cfg', unable to read file
Unknown command 'mp_weapons_glow_on_ground'!
Unknown command 'sv_gameinstructor_enable'!
[S_API FAIL] Tried to access Steam interface SteamUser023 before SteamAPI_Init succeeded.
Model models/props/crates/csgo_drop_crate_community_29.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_28.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_32.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_30.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_huntsman.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_horizon.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_shadow.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_clutch.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_revolver.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_wildfire.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_hydra.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_spectrum.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_glove.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma3.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_gamma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_gamma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_breakout.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_vanguard.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_chroma2.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_bloodhound.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_24.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_23.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_27.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_26.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_community_25.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview"
Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview"
SV:  Spawn Server: de_mirage
CSource2Server::ApplyGameSettings game settings payload received:
  ::ExecGameTypeCfg {
    map {
      mapname de_mirage
    }
    launchoptions {
      levelname de_mirage
      mode dedicated
      loadmap int( 1 = 0x1 )
      changelevel int( 0 = 0x0 )
      map de_mirage
      mapgroup
      requires_attr
      requires_attr_value int( -1 = 0xFFFFFFFF )
      requires_attr_reward
      reward_drop_list int( -1 = 0xFFFFFFFF )
      numSlots int( 20 = 0x14 )
      c_game_type int( 0 = 0x0 )
      c_game_mode int( 0 = 0x0 )
      default_game_type int( 0 = 0x0 )
      default_game_mode int( 0 = 0x0 )
      ct_arms models/weapons/ct_arms_sas.vmdl
      t_arms models/weapons/t_arms_leet.vmdl
      ct_models {
         ctm_sas
         ctm_sas_variantA
         ctm_sas_variantB
         ctm_sas_variantC
         ctm_sas_variantD
      }
      t_models {
         tm_leet_variantA
         tm_leet_variantB
         tm_leet_variantC
         tm_leet_variantD
         tm_leet_variantE
      }
    }
  }
CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
Got SDR network config.  Loaded revision 1763157357 OK
SDR RelayNetworkStatus:  avail=Not Attempted  config=OK  anyrelay=Not Attempted   (No need for SDR client network access)
[S_API FAIL] Tried to access Steam interface SteamUtils010 before SteamAPI_Init succeeded.
texturebase.cpp(3471):ResourceHandleToData( maps/de_mirage/lightmaps/direct_light_shadows.vtex ) failed! Falling back to error texture!
texturebase.cpp(3471):ResourceHandleToData( maps/de_mirage/lightmaps/irradiance.vtex ) failed! Falling back to error texture!
texturebase.cpp(3471):ResourceHandleToData( maps/de_mirage/lightmaps/directional_irradiance.vtex ) failed! Falling back to error texture!
CWorldRendererMgr::ServiceWorldRequests long frame: 16.185227ms
Failed loading resource "maps/prefabs/misc/terrorist_team_intro_variant2/world_visibility.vvis_c" (ERROR_FILEOPEN: File not found)
texturebase.cpp(3471):ResourceHandleToData( maps/prefabs/de_mirage/3dskybox_mirage_legacy/lightmaps/direct_light_shadows.vtex ) failed! Falling back to error texture!
texturebase.cpp(3471):ResourceHandleToData( maps/prefabs/de_mirage/3dskybox_mirage_legacy/lightmaps/irradiance.vtex ) failed! Falling back to error texture!
texturebase.cpp(3471):ResourceHandleToData( maps/prefabs/de_mirage/3dskybox_mirage_legacy/lightmaps/directional_irradiance.vtex ) failed! Falling back to error texture!
CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
SV:  IGameSystem::LoopActivateAllSystems {
HO:  IGameSystem::LoopActivateAllSystems {
HO:  } IGameSystem::LoopActivateAllSystems done
SV:  } IGameSystem::LoopActivateAllSystems done
Created physics for de_mirage
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
  used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
  used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
  used during construction differ from defaults. Please re-export the map.
CNavGenParams - Nav mesh requests project default generation parameters but actual parameters
  used during construction differ from defaults. Please re-export the map.
SV:  10 player server started
CSource2Server::GameServerSteamAPIActivated()
Host activate: Loading (de_mirage)
SV:  Connection to Steam servers successful.
SV:  ServerSteamID=[A:1:257061896:47800] (90277292241220616).
[STARTUP] {3.379} logged on to Steam
Gameserver logged on to Steam, assigned identity steamid:90277292241220616
AuthStatus (steamid:90277292241220616):  Attempting  (Requesting cert)
Set SteamNetworkingSockets P2P_STUN_ServerList to '162.254.197.54:3478' as per SteamNetworkingSocketsSerialized
SV:  VAC secure mode is activated.
AuthStatus (steamid:90277292241220616):  OK  (OK)
Certificate expires in 48h00m at 1763852515 (current time 1763679714), will renew in 46h00m
GC Connection established for server version 2000681, instance idx 1
**[STARTUP] {3.817} activated session on GC
meta version
Unknown command 'meta'!**

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