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Releases: alphamr123/e33-wardrobe
Releases · alphamr123/e33-wardrobe
Release list
v1.3.1
Recommended UE4SS: 3.0.1-1176 or newer (1125 still works; "Test: game dresses (B)" needs 1176).
Fixes
- Crash when fast travelling into camp (UE4SS crashed while the menu read a camp character). The menu now finds a character's parts through the game's own component list.
- Fewer crashes and freezes in general: characters the game is still loading or has already removed are left alone, and the menu waits for the game to be calm after a map load.
- Outfit meshes with empty skin slots now get the character's own skin tone (Sciel's lower body showed Lune's).
- Relocator: mods whose internal links differ from their file names only in letter case now prepare completely. Reinstall such a mod.
Improvements
- Battle and companion characters are dressed as soon as they appear; party members get their outfit back after a battle without Fix look.
- Less stutter: faster lookups and fewer needless material rebuilds.
- In-game menu: classic look matching the desktop app.
- Better logs for freezes and crashes. Troubleshooting has a new "If the game crashes" section.
v1.3.0
Add 1.3.0 tools and fixes; mark new features experimental - Tools menu: Check & repair, Find the problem mod, Reinstall all - Mod actions: Disable/Enable, Edit rows, Compare two versions - Fixes: Choose texture/material for grey parts (also from Game log problems), Bundle a missing file from another mod - Mod details: Fixes list with per-fix Undo - Label new features "(experimental)" in menus, dialog titles and the Fixes group; prefix button hover text with "Experimental:"
v1.2.1
Fix grey Sciel body; add column resize, log filter, bulk actions, viewer Fix: Sciel mesh (Cheeki Lune+Sciel) has two of three material slots empty. The outfit swap cleared the old materials, so nothing filled them and they rendered grey. Empty slots now take the body material Sciel had before (same-named slot, else skin material), and the mod's own `nude` body textures are applied on top. Slot fills are logged to live_log.txt and the Game log. UI: - Resizable, auto-fit, persisted column widths; full text on hover - Log filter from problem / "On screen now" rows (Esc clears) - Bulk select (Ctrl/Shift-click), Reinstall/Remove selected, Reinstall all; single Remove prompt with "also delete files" - Detail buttons always act on the mod shown - Selectable details text and right-click Copy actions - Notes list missing-file options, shared files/textures, and per-option textures/files - Image viewer: fit / 100% / wheel zoom, pan, Previous / Next - Game log shows last session, with Previous session and UE4SS.log - Mod list filter box; "Base body" in Replaces; readable row names Other: - Remove false "Two versions of one mod?" warning for Cheekier Chic / Cheeki (they share only an inert label file) - Read texture size from header when the full read fails and record the reason; "Lune color" rows show "Outfit (size ?)" until reinstalled - Revert earlier texture fix, which was a wrong guess Known: viewer decodes slowly (1024 px a few seconds, 2048 px ~10 s); first open of mod details may be slow. Copy, context menu and viewer are untested in the Windows window.
v1.2.0
First release with the E33 Wardrobe app (E33Wardrobe-App-1.2.0.zip): it finds the game, installs the in-game menu, and prepares outfit mods you drop on it (zip, 7z, rar). It shows what each mod changes and follows the game's logs while you play. No Python needed. Superseded by 1.2.1.
E33 Wardrobe 1.1.0
- Favorites: saved looks per character, in your own order (Favorites on the "wears" row; Save look,
Use, Up, Down, Remove). Kept infavorites.txt. - A mod with options for several characters (one costume for Lune, Maelle and Sciel) gets one menu
row per character, so each is switched on its own. Old picks carry over. - Wear and Auto Wear work for such mods: each character gets their own mesh.
- A mod material whose texture link is broken no longer shows grey: the empty texture is filled
with the mod's own texture of the same name, or the one the body had before. - The release Tools zip has only the relocator. The Mod Mixer stays in the repository as an
optional, unsupported tool. - Relocator:
--saveremembers the Paks folder (and--library,--retoc) in its own
tools\e33wardrobe_config.json; the Mixer's settings file is still read if present. - Docs: shorter README and install guide; tools download moved to GitHub Releases.
v1.0.0: E33 Wardrobe 1.0.0
In-game outfit-mod switching for Clair Obscur: Expedition 33: - E33Wardrobe UE4SS Lua mod: in-game menu (Delete), live switching, Auto Wear, Clean (blood and dirt), Fix look, presets, session recorder - Relocator: repacks mod variants to unique same-length asset paths - Mod Mixer: library of pak mods with a browser UI and conflict checks - Docs, research notes with references, test suites, release script