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ryu-canvas v0.3.1
Highlights
Video Studio production and media workflows
Users can produce video in Video Studio with timeline edits, clips, preview, titles, transcript panels, generation panels, captions, translations, transcript search, and measured-word highlighting. They can apply editable effect stacks, generate local 3D stage worlds, animate camera paths, upscale media, export modified stages, and compose adjustable production recipes that generate montages. Canvas, Whiteboard, and Video Studio search Openverse and Unsplash in-app, and Video Studio imports stock media from Pixabay, Pexels when configured, NASA, and Wikimedia Commons with license/attribution metadata.
Editors can apply ripple, multicam, markers, range-delete, crossfade/zoom transitions, clip trimming, animated titles, directional entry transitions, and waveform rendering while preserving speech timing and transcript alignment. Video Studio imports and renders OBJ/glTF meshes with bounds, projects glTF animation onto the timeline, rigs avatars, and keyframes mesh stages. Agents can edit timelines through the sidecar, and exports support selected codecs, interchange formats, editable production packages, quality presets, audio post-processing, production budgets, readiness gates, and gateway receipt correlation.
Affected packages: @ryu/canvas
Changelog
@ryu/canvas@0.3.1
Minor changes
- Canvas can now pick images from the shared Openverse and Unsplash catalogs, with manifest and bridge updates to support the new asset picker. (
2be17ad)
Patch changes
- Declared the standalone CSS package as a dependency of the Canvas UI plugin so its stylesheet resolves when installed outside the monorepo. (
0c33591) - Adjusted the canvas stylesheet to align with the shared theme tokens. (
da49937)
Full changelog: amajorai/ryu@v0.3.0...v0.3.1