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Releases: amazeedaizee/EndingTreeMaker

Ver 1.1.0

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@amazeedaizee amazeedaizee released this 12 Jun 01:31

Additions

  • Added feature to create custom actions, mostly used for exploits or other information related to gameplay. Can be labelled with either of the pre-existing actions or with Info (with or without preserving stream streak). Experimental mode only.
  • Label for invalidated branches in the main window can now be clicked on to check for invalidations.

Fixes

  • Fixed extra milestone tooltip texts to now show correct follower counts
  • Forgot to add day 8 (under 10000 followers) and day 10 as midnight events to consider for endings
  • Folder dialog will now open if the game path can't be found

Ver 1.0.11

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@amazeedaizee amazeedaizee released this 07 Mar 05:06

Removed the Import Playthrough Logs option for now, don't know when I'll focus on that more. For now some minor things...

Fixes

  • fixed a bug that caused an exception to happen when creating a branch from selected actions
  • fixed a bug that didn't show the file was edited if a branch's breakdown state or ignoring night endings was changed
  • Switched ending priority (Dark Angel takes precedence over Internet Overdose)
  • Changed prediction to better match when Dark Angel will happen (the day after Internet Angel 6 at noon)
  • Fixed a bug that saved milestone stream ideas incorrectly
  • Fixed a visual bug related to showing if a file is saved or not in the window title
  • Added save prompts when loading trees (before you would load a tree instantly without the program prompting you to save)

Additions

  • Stream Ideas and Used Streams windows now updates if a branch is changed within the branch editor window
  • You can now drag a file to the list area to load a tree (if applicable). If more than one file is dragged into the list area, the first file will be loaded in.

Ver 1.0.10

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@amazeedaizee amazeedaizee released this 11 Mar 22:49

Fixed a minor bug where:

  • Getting Internet Angel 5 in a branch prevents and/or suppresses past ideas from using drugs

Ver 1.0.9

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@amazeedaizee amazeedaizee released this 08 Sep 04:17

Minor fixes related to checking expected endings
Minor fixes to how breakdown/trauma dumps were shown in the editor

Ver 1.0.8

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@amazeedaizee amazeedaizee released this 06 Sep 02:45

Minor fix related to the previous commit

Ver 1.0.7

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@amazeedaizee amazeedaizee released this 06 Sep 01:35

Rainbow Girl cannot be skipped, as the ending will play out when attempting to skip it via stream (with the exception of Welcome To My Religion) or softlock the game when doing anything else (only if any action is done at night). Therefore Rainbow Girl is excluded from Ignore Night Endings if the conditions to unlock it are met, and no other Night Events are expected.

Also fixed some other general errors related to checking endings

Ver 1.0.6

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@amazeedaizee amazeedaizee released this 31 Aug 04:04

Minor optimizations

Ver 1.0.5

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@amazeedaizee amazeedaizee released this 30 Aug 21:38

Small bug fix:

  • Trauma Dumps are now shown correctly if conditions for them are met

Ver 1.0.4

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@amazeedaizee amazeedaizee released this 30 Aug 17:37

Small change to how followers are calculated (now it should be more accurate)

Ver 1.0.3

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@amazeedaizee amazeedaizee released this 30 Aug 05:24

Fixed a saving error that involved Stress and Affection not saving properly on Actions where those stats went past the normal maximum (i.e. if the maximum increased at 120 due to an event.)