Skip to content

v0.3.0

Choose a tag to compare

@github-actions github-actions released this 14 Apr 11:54
2636f4e

0.3.0 (2026-04-14)

Features

  • add /create-species skill for AI-driven species generation (6edf03e)
  • add /upgrade and /quest skill files for Claude Code plugin (de4a9d2)
  • add narrator voice instructions to all skill SKILL.md files (32e5707)
  • add optional zones field to SpeciesDefinition type (cfb03ed)
  • add Pyrax species and /play companion mode (d007f82)
  • add renderStatusBar, renderActionMenu, renderProgressPanel to renderer (3e0f2d8)
  • add renderUpgradeResult, renderQuestStart, renderQuestComplete, renderLevelUp, renderDiscovery to renderer (0fa0b2a)
  • add species validation script (fe9039e)
  • add upgrade, quest_start, and quest_check MCP tools (9f2a799)
  • add upgrade, quest, and gold CLI subcommands (a24bbc1)
  • add v5 state with gold, quests, upgrades, discovery types (fc13682)
  • add zone-based line coloring to renderer (358201f)
  • add zones to all existing species for zone-based coloring (4a55cba)
  • advisor: add buildAdvisorContext entry point and wire into GameEngine (db3d5a1)
  • advisor: add getProgressInfo calculator with team power, tier tracking, and milestones (23cb217)
  • companion: add /compi:play interactive companion skill (e74667e)
  • companion: add companion overview engine module with tests (6688465)
  • companion: add CompanionOverview type and renderer interface (50d8402)
  • companion: add renderCompanionOverview to SimpleTextRenderer (aabeb6a)
  • companion: register companion MCP tool (6c8d7a1)
  • config: add upgrade, quest, merge gold, leveling, and discovery balance params (6e3b65a)
  • display advisor status bar and action menu in CLI after game actions (9b628a9)
  • engine: add gold cost, downgrade chance, and XP grant to merge (abd77aa)
  • engine: add gold earn/spend/canAfford helpers (f2a34db)
  • engine: add quest system with team power, gold rewards, and session lock (17079e2)
  • engine: add session-based energy regen (+3 per new session) (36c22cc)
  • engine: add species discovery tracking with bonus XP (1fafd02)
  • engine: add trait upgrade module with gold cost, session cap, and XP grant (69dd467)
  • engine: add XP granting, leveling, and trait rank cap progression (fb59c57)
  • enhance CLAUDE.md and plugin structure for improved gameplay (d1f1911)
  • include advisor_context JSON in MCP tool responses after game actions (374f09d)
  • simulation: add BalanceAnalyzer stats collector (ee96531)
  • simulation: add BugHunter invariant checker (d560f47)
  • simulation: add CLI entry point and barrel export (709d773)
  • simulation: add core GameSimulator with strategies (f9a6ddc)
  • simulation: add MCP smoke tester with edge cases (e3b808a)
  • simulation: add report formatter for terminal and JSON output (e49ee43)
  • simulation: add simulation type definitions and helpers (49898cb)
  • simulation: add UX scenario definitions for Claude agent (fe1815f)
  • types: add SuggestedAction, ProgressInfo, AdvisorContext, and ActionMenuEntry types (4f06e8c)
  • wire new modules into GameEngine (Task 10) (1f57934)
  • wire status bar and game system info into all renderer screens (47d9dfd)

Bug Fixes

  • add labels to status bar icons and include energy display (529a92b)
  • address review findings — quest session gating, energy config, advisor tiers, skill narrator (3569642)