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Releases: anatinesquire40/LuIbexWin
Release list
v1.0.3 - Type Enum
Replaced strings types with enum types
v1.0.2 - Lua ARchive Support
Added Lua ARchive support
v1.0.1
Fixed 6th arg callback of Addr2Val.
v1.0.0
Finally. The first stable version has been acomplished!
Changelog:
- Fixed CreateProcess instant crash on call.
- Added a 6th arg in Addr2Val(explanation in wiki)
- Added LuIbexWin Binaries! https://sourceforge.net/projects/luibexwin-binaries
v0.8.1 beta
Added dual-mode struct support (Lua table or userdata) for WinAPI bindings: GetWindowRect, GetClientRect, GetWindowPlacement, SetWindowPlacement, CreateProcess, GetMessage, TranslateMessage, DispatchMessage, BeginPaint, EndPaint. Enables flexible struct handling for window geometry, process creation, message handling, and painting APIs.
v0.7.0 beta
Removed GetLuaStateAddr function, because you can already get the lua state address via registry.
Added support for floats32. For floats32 you now need to put "float/f" and if you want float64 you need to put "double/d".
v0.6.2 beta
Fixed duplicate files bug that stop you from compiling the lilb.
v0.6.1 beta
Added an option to build as static lib. Instructions in README have been updated.
v0.6.0 beta
Changed the project name to: LuIbexWin
v0.5.2 old-alpha
Added flexibility to the custom callback of Addr2Val by removing the limit of 16 args if it has the custom callback. Added to the trampoline the arg table, it's now in the second arg.