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Botón #1010

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@marcocrip

import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.width
import androidx.compose.runtime.Composable
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.unit.dp
import androidx.core.locationbutton.compose.LocationButton
import androidx.core.locationbutton.compose.LocationButtonTextType
@Composable
fun LocationPermissionScreen(onPermissionGranted: () -> Unit, onPermissionDenied: () -> Unit) {
// Renders the secure system-trusted Location Button composable
LocationButton(
// Callback triggered when the user taps the secure button and makes a decision on the permission dialog
onPermissionResult = { isGranted ->
if (isGranted) {
onPermissionGranted()
} else {
onPermissionDenied()
}
},
/* ============================================================================
* VISUAL CUSTOMIZATIONS
* Un-comment any of the parameters below to customize the button's aesthetics.
* If omitted, the button falls back to secure, high-contrast system defaults.
* ============================================================================ */
/*
// LABEL TEXT TYPE:
// Predefined system strings rendered inside the secure process.
// Options: PreciseLocation, UsePreciseLocation, SharePreciseLocation,
// NearMyPreciseLocation, or None (for an icon-only button).
textType = LocationButtonTextType.UsePreciseLocation,
// COLOR PALETTE:
// Customize the container background, text label, and icon tint colors.
backgroundColor = Color(0xFF00796B), // e.g., Material Teal
textColor = Color.White,
iconTint = Color(0xFFFFC107), // e.g., Amber icon tint
// CORNER RADIUS & SHAPE:
// Define the resting corner radius and the morphed radius when pressed.
cornerRadius = 24.dp, // Rounded capsule shape
pressedCornerRadius = 12.dp, // Morphs to sharper corners on tap
// OUTLINE STROKE (BORDERS):
// Add a contrasting outline stroke around the button bounds.
strokeColor = Color(0xFF004D40),
strokeWidth = 2.dp,
// INTERACTIVE TOUCH PADDING:
// Defines the secure clickable touch target boundary.
// Coerced securely by the system between 4.dp and 8.dp.
clickablePadding = PaddingValues(6.dp)
*/
)
}

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