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v1.1.1
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Loading & Performance
Fix the first launch staying on the skeleton loading screen on large session datasets.
Render the first dashboard result from a small, fast file batch, then progressively load the remaining sessions.
Add loading progress and phase text so users can see what stage the app is in.
Avoid blocking the dashboard with a full-screen loading overlay once partial stats are available.
Pause progressive history loading when the panel is hidden to reduce idle CPU and memory pressure.
Codex Sessions
Improve Codex model extraction from thread_settings_applied, turn_context, message payloads, and nested collaboration settings.
Backfill Codex token usage model names when a session has a single observed model, reducing unknown model usage.
Cache Codex timestamp parsing in the Swift parser to reduce repeated ISO8601 parsing cost.
macOS App
Keep the CCStats menu bar item visible while startup data is loading.
Cache Clawd/island animation frames in memory and lower avatar timeline refresh to reduce idle CPU usage.
Release
Bump package/app version to 1.1.1.
Validation
python3 -m pytest -q passed: 402 tests.
python3 scripts/build_wheels.py --platform-only passed locally and built cc_statistics-1.1.1-py3-none-macosx_12_0_arm64.whl.
macOS app startup was rechecked locally: idle CPU dropped to 0.0% and memory stayed around 70 MB after startup.
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