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v1.3.0
v1.3.0 — Cube internals rendering, WCA scramble + solve, and harness improvements
Changes:
CubeRenderer3D.setInternals()— new API to reveal the inside of the cube: transparent sticker panels, visible inner cubelet walls, and a central core sphere with axis arms. Fully themeable (opacity controls for stickers, walls, and core separately).CubeScramble.wca()— WCA-quality random-state scrambles via twips WASM, running in a dedicated worker so scrambles never block the UI.CubeScramble.solve()— solve any 3×3 state via the two-phase Kociemba algorithm (min2phase), running in a separate worker independent from the scramble worker.- New theme presets:
internalsandalpha. - Move tape restyled with primary teal tokens and smart row wrapping at 12 moves.