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VMSC2 - 0.4.0 UI and UX Updates

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@Nateonus Nateonus released this 05 Aug 22:21

Hi all,

Thanks for the patience with this update. It's been a big move to migrate from that sort of prototype stage into something more professional, and the results are looking good!

The big focus with this update is a change of the user interface and graphics, with an emphasis on:

  • Making the program more focused on the 3D editing space, and making it more efficient to use
  • Allowing further changes to be easily added to UI elements
  • Establishing a consistent style for the program

Thanks, as always, and always happy to receive feedback in the #vsmc2 channel in the Vintage Story Discord server.
Nat


I forgot to keep track of a proper changelog, so the below is just the main fixes/features. 🤦‍♂️

  • Reparenting an object can now retain its global transformation.
  • New functionality in the menubars, including enabling/disabling shadows, lighting, textures, and SSAO.
  • Edit mode has been moved to a drop down list, also with keyboard shortcuts.
  • New graphics and layout for most UI elements.
  • Many values can now be increased/decreased by using the scroll-wheel.
    • To ignore scroll-wheel functionality and instead scroll the containing list, hold ALT while scrolling.
  • Model opacity can now be set.
  • Various minor usability tweaks
  • Fixed a major bug with asset paths, which affected textures, backdrops, and attachments.