VMSC2 - 0.4.0 UI and UX Updates
Pre-release
Pre-release
Hi all,
Thanks for the patience with this update. It's been a big move to migrate from that sort of prototype stage into something more professional, and the results are looking good!
The big focus with this update is a change of the user interface and graphics, with an emphasis on:
- Making the program more focused on the 3D editing space, and making it more efficient to use
- Allowing further changes to be easily added to UI elements
- Establishing a consistent style for the program
Thanks, as always, and always happy to receive feedback in the #vsmc2 channel in the Vintage Story Discord server.
Nat
I forgot to keep track of a proper changelog, so the below is just the main fixes/features. 🤦♂️
- Reparenting an object can now retain its global transformation.
- New functionality in the menubars, including enabling/disabling shadows, lighting, textures, and SSAO.
- Edit mode has been moved to a drop down list, also with keyboard shortcuts.
- New graphics and layout for most UI elements.
- Many values can now be increased/decreased by using the scroll-wheel.
- To ignore scroll-wheel functionality and instead scroll the containing list, hold ALT while scrolling.
- Model opacity can now be set.
- Various minor usability tweaks
- Fixed a major bug with asset paths, which affected textures, backdrops, and attachments.