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AmiXcom 0.1.0 alpha

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@angree angree released this 16 Aug 20:29
· 21 commits to main since this release

First public build of AmiXcom — OpenXcom (UFO: Enemy Unknown + Terror from the Deep) running natively on classic Amiga: 68020+ without FPU, AGA, AmigaOS 3.x. Made with Claude Code.

Complete alpha. The whole game path works (menu → new game → Geoscape → base → Battlescape), but it has only been tested for a few hours in WinUAE. No guarantee that a full game plays through.

Known problems (details in README):

  • Geoscape globe is slow
  • no dirty rectangles: full-screen c2p every frame caps everything at ~25 fps
  • AGA only (320x200, 8-bit); RTG build included but untested
  • no sound / music yet
  • keyboard text entry broken (mouse works)
  • needs a lot of fast RAM (tested with 256 MB; 32 MB runs out while loading)
  • FPS counter in the corner is intentional for now
  • untested on real hardware

No X-COM game data is included. Unpack, copy your PC game folders into data/UFO/ and/or data/TFTD/ (see README), execute run from a Shell.