AmiXcom 0.1.0 alpha
Pre-release
Pre-release
First public build of AmiXcom — OpenXcom (UFO: Enemy Unknown + Terror from the Deep) running natively on classic Amiga: 68020+ without FPU, AGA, AmigaOS 3.x. Made with Claude Code.
Complete alpha. The whole game path works (menu → new game → Geoscape → base → Battlescape), but it has only been tested for a few hours in WinUAE. No guarantee that a full game plays through.
Known problems (details in README):
- Geoscape globe is slow
- no dirty rectangles: full-screen c2p every frame caps everything at ~25 fps
- AGA only (320x200, 8-bit); RTG build included but untested
- no sound / music yet
- keyboard text entry broken (mouse works)
- needs a lot of fast RAM (tested with 256 MB; 32 MB runs out while loading)
- FPS counter in the corner is intentional for now
- untested on real hardware
No X-COM game data is included. Unpack, copy your PC game folders into data/UFO/ and/or data/TFTD/ (see README), execute run from a Shell.