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This repository was archived by the owner on Jul 21, 2024. It is now read-only.
This repository was archived by the owner on Jul 21, 2024. It is now read-only.

2.81 EEVEE and MB-Lab 1.7.6 skin shader displacement rendering #160

@animate1978

Description

@animate1978

Describe the bug
The Aug 30 build of Blender 2.81 and MB-Lab 1.7.6

Linux build

To Reproduce
Steps to reproduce the behavior:
Boot up 2.81
version: 2.81 (sub 4), branch: master, commit date: 2019-08-30 09:58, hash: f033fa0fbcfb, type: Release

Current Dev Branch of MB-Lab 1.7.6

Create human based character.

Change Viewport shading to LookDev mode

Expected behavior
Not this

Screenshots
2_81_mblab_176_buggy_eevee_001

2_81_mblab_176_buggy_eevee_002

Additional context
Just note : IT IS NOT RECOMMENDED FOR PRODUCTION USE

Logs
To format it correctly, logs should go in between these:
Replace the text here with your logs. To turn on the console in Blender 2.80 go to Window>Toggle System Console.

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