Releases: anivire/gemstones
Releases · anivire/gemstones
Release list
v1.1.5e
v1.1.5d
v1.1.5c
v1.1.5b
v1.1.5a
v1.1.5
v1.1.4b
v.1.1.4a
v1.1.4
New
- Mossy box loot is now configurable via datapack,
Changes
- Split mixin classes from common module into per-platform source sets,
- Gemstone socket components now use lazy initialization, preventing premature registry access on NeoForge,
- Removed particle effects from area damage modifiers to reduce visual noise,
- Reworked attributes and effects registry initialization to use RegistrySupplier directly instead of eager resolveEntry(), preventing NullPointerException on NeoForge startup,
Fixes
- Fixed duplicate blockDrops merge check in DropsConfig,
- Fixed crash on NeoForge caused by mixin refmap containing Yarn intermediary class names instead of Mojang-mapped names,
- Fixed crash on NeoForge: "Registry Object not present: gemstones:pull_speed" and similar attribute registry failures,
- Fixed effects registry crash on NeoForge during mod construction,
- Fixed Onyx and Ender Scale bonuses causing game crash due to null registry references,
- Fixed Fabric registries failing after refactor,
Multiloader Update v1.1.3a
- Added NeoForge support,
- New mod dependency Architectury API,
- Added German translation,
- Added Russian translation,
Changes
- Reworked quality badges. They are now translatable,
- Changed quality tiers for better rarity tier representation. Legacy support has been added for older quality IDs and names:
- Polished > Refined,
- Unusual > Mystic,
- Booster > Amplifier,
- Added a new icon for Mystic quality,
- Unhardcoded several strings to improve translation support,
- Block regeneration effect now works only on ores,
- Balance changes,
Fixes
- Fixed Jewelry Table dupe trough shift-click on tools, causes result item still appear in result slot,
- Fixed Soul Fire first person view overlay,