Releases: annomodtutorials/maya-glb-io
Release list
Maya GLB I/O v1.0.1
Maya GLB I/O v1.0.1 - free, MIT glTF / GLB importer and exporter for Autodesk Maya 2022+.
New in 1.0.1
- In-plugin update check - Maya tells you when a newer version is available (automatic, once a day) plus a GLB I/O > Check for Updates... menu item.
- Top menu renamed to GLB I/O; the Plug-in Manager now shows the correct version.
Everything it does
Import + export of PBR materials, material variants, rigs + skeletal animation, morph targets, cameras/lights, transmission/glass, legacy spec-gloss, and Draco - both directions.
Install
Download maya-glb-io.zip, unzip, and drag install.py into a Maya viewport (or load plug-ins/maya_glb_io.py via the Plug-in Manager). A GLB I/O menu appears. Done.
Maya GLB I/O v1.0.0
Maya GLB I/O v1.0.0 - first public release.
Free, MIT-licensed glTF 2.0 / GLB importer and exporter for Autodesk Maya 2022+.
Import: meshes, full PBR + material extensions (clearcoat, sheen, anisotropy, iridescence, transmission/glass, legacy spec-gloss), material variants with a live Attribute-Editor switch, skinning + skeletal animation, morph targets, cameras + lights, and Draco-compressed meshes.
Export: meshes, materials, rigs, animation, and morph targets back out to glTF/GLB.
Install: drag install.py into a Maya viewport, or load plug-ins/maya_glb_io.py via the Plug-in Manager.
