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Releases: annomodtutorials/maya-glb-io

Maya GLB I/O v1.0.1

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@annomodtutorials annomodtutorials released this 21 Jun 17:22

Maya GLB I/O

Maya GLB I/O v1.0.1 - free, MIT glTF / GLB importer and exporter for Autodesk Maya 2022+.

New in 1.0.1

  • In-plugin update check - Maya tells you when a newer version is available (automatic, once a day) plus a GLB I/O > Check for Updates... menu item.
  • Top menu renamed to GLB I/O; the Plug-in Manager now shows the correct version.

Everything it does

Import + export of PBR materials, material variants, rigs + skeletal animation, morph targets, cameras/lights, transmission/glass, legacy spec-gloss, and Draco - both directions.

Install

Download maya-glb-io.zip, unzip, and drag install.py into a Maya viewport (or load plug-ins/maya_glb_io.py via the Plug-in Manager). A GLB I/O menu appears. Done.

Maya GLB I/O v1.0.0

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@annomodtutorials annomodtutorials released this 02 Jun 15:51

Maya GLB I/O v1.0.0 - first public release.

Free, MIT-licensed glTF 2.0 / GLB importer and exporter for Autodesk Maya 2022+.

Import: meshes, full PBR + material extensions (clearcoat, sheen, anisotropy, iridescence, transmission/glass, legacy spec-gloss), material variants with a live Attribute-Editor switch, skinning + skeletal animation, morph targets, cameras + lights, and Draco-compressed meshes.
Export: meshes, materials, rigs, animation, and morph targets back out to glTF/GLB.

Install: drag install.py into a Maya viewport, or load plug-ins/maya_glb_io.py via the Plug-in Manager.