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Color Sample Texture

Gerard Martin edited this page Jun 7, 2026 · 5 revisions
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Samples a texture at the chosen coordinates at runtime and returns the sampled color. The sample point is given by the optional X and Y inputs, each ranging from 0.0 to 1.0 (X from left to right, Y from top to bottom); both default to 0.5, the center of the texture.

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