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Node Add To Mesh Component (v5.5)

Gerard Martin edited this page Jun 22, 2026 · 7 revisions

Warning

This page is for Mutable v5.5. A newer version is available — see the v5.8 version of this page.


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Function

Adds additional Mesh Sections to an already existing Mesh Component node.

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Node Properties

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  • Parent Component Name: Name of the parent Mesh Component.
  • Num LODs: How many LODs the generated Skeletal Mesh will have. See Auto LOD Strategy below.
  • Auto LOD Strategy:
    • Only manually created LODs: Only LOD with connections will appear in the generated Skeletal Mesh.
    • Automatic from mesh: See Automatic from mesh section.
    • Inherit from parent component: Use parent Mesh Component node strategy.

Input Pins

  • LOD n: Adds all connected Mesh Sections to the component's n LOD.

Output Pins

  • Component: If connected, activate this node. The activation can be conditionally using Switch, Variation, and Group nodes.

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