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Node Mesh Morph Stack Definition (v5.5)

Gerard Martin edited this page Jun 19, 2026 · 6 revisions

Warning

This page is for Mutable v5.5. A newer version is available — see the v5.8 version of this page.


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Function

Provide a simple workflow to assign weights to a large number of morphs targets in a mesh.


Use Cases

If the amount of morph targets to apply to a mesh is large, it is recommended to use a Morph Stack Definition (with a Mesh Morph Stack Application node) instead of using several Mesh Morph nodes.


Node Properties

This node has no properties.


Input Pins

Mesh: The skeletal mesh which contains the morph targets to modify.

(Morph target name) Target: Optional, when this pin is not connected to a float or curve node, the morph target will not be applied.

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Output Pins

Stack: Stack definition with all the linked morphs prepared to be apply.

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