-
Notifications
You must be signed in to change notification settings - Fork 15
Node Texture (v5.5)
Gerard Martin edited this page May 26, 2026
·
6 revisions
Note: This page is for Mutable v5.5. A newer version is available — see the v5.8 version of this page.

Add a Mutable texture to the graph, it can only be a 2D texture. The texture will be converted to Mutable's own storage format, the original texture asset won't be included in in the packaged game. It will be possible to modify the texture in-game.
Override one of the textures of a mesh section's material. Connect it to texture operation nodes to generate a new customized texture. Define a mask to restrict other modifications.

Texture: The original Texture asset that will be this node's source art.
Texture: The Mutable Texture converted from the source art texture asset.