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Skeletal Mesh Clip With Skeletal Mesh
Gerard Martin edited this page Jun 19, 2026
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Removes the part of a Skeletal Mesh that is completely enclosed in a mesh volume. The Skeletal Mesh to modify is provided through the Base Skeletal Mesh input, and the enclosing volume through the Clip Skeletal Mesh input.
Clipping is done per LOD: each LOD of the Base Skeletal Mesh is clipped with the matching LOD of the Clip Skeletal Mesh (LOD 0 with LOD 0, LOD 1 with LOD 1, and so on).
Warning
If the Clip Skeletal Mesh does not have a LOD at the same index as the base LOD being processed, that base LOD is left unclipped. Make sure the Clip Skeletal Mesh has as many LODs as the base mesh you intend to clip.