-
Notifications
You must be signed in to change notification settings - Fork 15
Skeletal Mesh Merge (Modifier)
Gerard Martin edited this page Jun 7, 2026
·
7 revisions
Adds additional Mesh Sections to an already existing Mesh Component node. Connect Mesh Sections to the LOD n inputs to add them to that LOD, and connect the Component output to activate the node — optionally conditionally, through Switch, Variation, and Group nodes.
- Parent Component Name: Name of the parent Mesh Component.
- Num LODs: How many LODs the generated Skeletal Mesh will have. See Auto LOD Strategy below.
-
Auto LOD Strategy:
- Only manually created LODs: Only LOD with connections will appear in the generated Skeletal Mesh.
- Automatic from mesh: See Automatic from mesh section.
- Inherit from parent component: Use parent Mesh Component node strategy.