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Texture Parameter
Gerard Martin edited this page Jun 22, 2026
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Exposes a Texture as a parameter, which can be changed at runtime. The Default Value is always loaded.
- Default Value: Texture used while none is explicitly set.
- Reference Texture: Texture whose properties (size, LOD bias, etc.) are copied at compile time.
- Texture Size X: Width of the Texture when no Reference Texture is provided.
- Texture Size Y: Height of the Texture when no Reference Texture is provided.