AnyaDance v0.0.4
AnyaDance v0.0.4 improves MMD motion fidelity, Blender discovery, pose editing, and virtual-device reliability.
Highlights
MMD and Blender
- Corrects wrist orientation during MMD retargeting by applying the solved arm and hand transforms consistently.
- Detects Blender installations provided through Microsoft Store packages in addition to standard installations.
- Keeps Blender solve diagnostics focused on the active model and motion.
Pose editing
- Adds whole-rig manipulation from the body panel: rotate, roll, or move all six devices vertically around the HMD pivot.
- Adds right-mouse vertical movement to the HMD device box.
- Preserves rig shape while vertical movement respects the shared
0–25 mdevice-height range. - Uses the canonical T-pose controller placement at
±0.68 m. - Applies the selected HMD or Global frame consistently to manipulation and mirrored device pairs.
Driver and UI reliability
- Applies safe pose bounds consistently when manipulating, loading, transmitting, and receiving device poses.
- Separates driver unregistration from the explicit SteamVR restart action.
- Preserves the restored window width by measuring the realized client area before updating size constraints.
- Includes the driver dependency required by device-height clamping.
Installation
Download AnyaDance-v0.0.4-windows-x64.zip from the assets below, extract the complete folder, and run AnyaDance.exe. Use the application controls to register the bundled driver and restart SteamVR after configuration changes.
The release archive includes the application, SteamVR driver bundle, resources, documentation, and third-party notices.