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C++: Faster valid bitmap building #16190

@asfimport

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@asfimport

Currently we build up the bitmaps bit-by-bit which takes very long. Instead we can build them byte-by-byte in the general case and use memset for the non-null case.

Reporter: Uwe Korn / @xhochy
Assignee: Uwe Korn / @xhochy

Note: This issue was originally created as ARROW-553. Please see the migration documentation for further details.

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