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Line buffering results in slow performance on FUSE- and network-based file systems, e.g., eCryptfs. std::ostream << std::endl emits a newline and flushes buffers to the kernel[1], yielding excessive system calls. Instead, emit "\n" which does the equivalent without the flush[2]. The attached patch accomplishes this while minimizing code churn by removing "using namespace std" and introducing a static variable endl. [1] http://www.cplusplus.com/reference/ios/endl/ [2] http://stackoverflow.com/questions/5492380/what-is-the-c-iostream-endl-fiasco
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Line buffering results in slow performance on FUSE- and network-based
file systems, e.g., eCryptfs. std::ostream << std::endl emits a
newline and flushes buffers to the kernel[1], yielding excessive
system calls. Instead, emit "\n" which does the equivalent without
the flush[2]. The attached patch accomplishes this while minimizing
code churn by removing "using namespace std" and introducing a static
variable endl.
[1] http://www.cplusplus.com/reference/ios/endl/
[2] http://stackoverflow.com/questions/5492380/what-is-the-c-iostream-endl-fiasco