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AccelByte (accelbyte)

AccelByte provides AccelByte Gaming Services (AGS), a modular backend platform for live games. Its REST services cover player accounts and IAM, player profiles, cloud save, statistics and leaderboards, matchmaking, lobby and session, commerce and monetization, seasons and battle pass, achievements, dedicated server management (Armada/DSMC), analytics and telemetry, and user-generated content, all secured with OAuth2 client credentials and namespace-scoped IAM.

APIs.json: https://raw.githubusercontent.com/api-evangelist/accelbyte/refs/heads/main/apis.yml

Tags

  • Gaming
  • Backend
  • BaaS
  • Live Services
  • Player Accounts
  • Commerce

Timestamps

  • Created: 2026-07-01
  • Modified: 2026-07-01

APIs

AccelByte IAM API

Identity and Access Management - user registration and login, OAuth2 token issuance (client credentials, authorization code, platform token exchange), JWT verification, roles, permissions, and third-party platform account linking, all scoped to a namespace.

Tags

  • IAM
  • Identity
  • OAuth2
  • Authentication

Properties

AccelByte Basic (Player Profile) API

Player profiles, namespaces, files/avatar storage, and misc user-facing metadata that games attach to a player identity.

Tags

  • Player Profile
  • Basic
  • User Data

Properties

AccelByte Cloud Save API

Stores and retrieves game and player data as JSON records - player records, game records, and public/private key-value state that persists across sessions and devices.

Tags

  • Cloud Save
  • Player Data
  • Records

Properties

AccelByte Statistics & Leaderboard API

Defines stat configurations, records player stat items, and exposes ranked leaderboards (all-time, weekly, monthly) built on top of tracked statistics.

Tags

  • Statistics
  • Leaderboard
  • Stats

Properties

AccelByte Matchmaking API

Rule-based matchmaking (Matchmaking V2) - create and manage match pools, submit match tickets, and produce balanced match sessions handed off to the session service.

Tags

  • Matchmaking
  • Match
  • Sessions

Properties

AccelByte Lobby & Session API

Game sessions and parties (Session V2) plus lobby features - party management, friends, presence, and chat coordination for players before and during a match.

Tags

  • Session
  • Lobby
  • Party
  • Presence

Properties

AccelByte Commerce (Platform) API

In-game commerce and monetization - catalog/stores, items, entitlements, wallets and virtual currencies, orders and checkout, fulfillment, and integrations with real-money payment gateways.

Tags

  • Commerce
  • Monetization
  • Store
  • Entitlement
  • Wallet

Properties

AccelByte Seasons & Battle Pass API

Season Pass / Battle Pass - define seasons, tiers, passes, and rewards, grant experience, and track player progression and claimed rewards across a season.

Tags

  • Seasons
  • Battle Pass
  • Rewards

Properties

AccelByte Achievement API

Achievement definitions (incremental and standard), player unlock tracking, and tie-ins with statistics so achievements progress automatically as stats change.

Tags

  • Achievements
  • Trophies
  • Progression

Properties

AccelByte Dedicated Server (Armada/DSMC) API

Dedicated Server Manager (Armada/DSMC) - register and manage dedicated game server fleets, claim and release server sessions, and orchestrate multi-region server scaling for session-based games.

Tags

  • Dedicated Servers
  • DSMC
  • Armada
  • Fleet

Properties

AccelByte Analytics & Telemetry API

Game Telemetry - ingest gameplay and client telemetry events (single and batched) for the analytics pipeline, feeding dashboards and downstream data exports.

Tags

  • Analytics
  • Telemetry
  • Events

Properties

AccelByte UGC API

User-Generated Content - lets players create, upload, tag, share, like, and download content (channels, contents, and metadata) with moderation hooks.

Tags

  • UGC
  • User Generated Content
  • Content

Properties

Common Properties

Maintainers

FN: Kin Lane Email: kin@apievangelist.com

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