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This repository was archived by the owner on Dec 26, 2025. It is now read-only.

Releases: aplerdal/AdvancedEdit7

Release 1.0.3

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@aplerdal aplerdal released this 22 Apr 17:59

Add selection tool; minor UI changes.

Release 1.0.2

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@aplerdal aplerdal released this 27 Feb 00:56

Adds more tools for tilemap editing

Release 1.0.1

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@aplerdal aplerdal released this 21 Feb 21:01

Fix overwriting single-pak game data. All tracks are now moved to 0x400000

Release 1.0.0

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@aplerdal aplerdal released this 18 Feb 05:50

The first official release of AdvancedEdit! It took restarting 6 times to get here, but it is finally done. While this is the first full release, there is still plenty of work left to do. I am very excited to see what people are going to be able to make using this, and I will continue to update it for the foreseeable future.

Notable features:

  • Tilemap editing
  • AI editing
  • Object editing
  • Tileset importing and exporting

A special thanks to:

  • 8nabbit, for help getting this project off the ground through notes and general help
  • Dirtbag and R4MON, for the original MKSC spreadsheet
  • Blueyoshi, for documenting lots of features like objects and tile behaviors
  • BM1467, for creating the first large scale set of custom tracks
  • Anyone else who reported bugs, helped me out, or has made cool stuff with the game that kept me motivated.

Enjoy!

1.0.0 Release Canidate 2

Pre-release

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@aplerdal aplerdal released this 17 Feb 18:40

Fixed some major bugs with the last version:

  • Objects not correctly updating zones
  • Font texture sometimes being removed when GC collects certain objects
  • Could not add objects without different object selected
    And some other small QOL features and UI changes.

1.0.0 Release Canidate 1

Pre-release

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@aplerdal aplerdal released this 16 Feb 22:30

This release is a (mostly) feature complete version of 1.0 of the editor, the remaining time before the official release will be doing bug testing. Please report any bugs in the issues tab or to me directly.

v1.0.0a

v1.0.0a Pre-release
Pre-release

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@aplerdal aplerdal released this 12 Feb 03:30

First functional and useful release of the editor.
Working features include:

  • Ai Editing
  • Object Editing

Can't do much with this alone, but it is a alpha and new stuff is coming eventually.
You will need the Dotnet runtime if you don't already have it installed.

Beta 0.0.1

Beta 0.0.1 Pre-release
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@aplerdal aplerdal released this 09 Jan 03:07

Beta 0.0.1

This is purely for trying out, nothing here exports correctly.

I can't test windows builds so lmk if there are issues.

(some) known issues:

  • Loading tracks with a repeated tileset crashes
  • Opening too many tracks probably messes up the UI. You may have to manually dock tracks.