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Releases: aplerdal/AdvancedImport

v2.0.0

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@aplerdal aplerdal released this 19 Oct 02:23
331ca1b

Release 2.0.0

Mostly a bugfix from the previous prerelease.

  • Fixed error reading CSV files resulting in unchanged tracks.

v2.0.0pre1

v2.0.0pre1 Pre-release
Pre-release

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@aplerdal aplerdal released this 22 Aug 21:29

Custom AI prerelease

This release has everything you need to make custom AI for your tracks, but also is missing many important things to make sure your AI layout is valid. It is very important to backup anything you edit before you press save as track corruption is possible.

Important things to remember:

  • Triangle zones must be perfect right triangles or they may be detected wrong or not at all. You can use the ctrl key to lock objects to a grid to make this easier
  • Some values might be slightly different in game than you set them in the editor. The best way to check this is by just exporting the track again
  • If the program crashes, report a bug in the issues tab. To get a more detailed output you can run the DEBUG.bat file included. This will output at Log.txt file in the install directory that details every read and write operation.

v1.1.1

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@aplerdal aplerdal released this 18 Aug 20:27

Patch 1.1.1

Bugfixes:

  • Fixed issue exporting smaller tracks

Release 1.1.0

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@aplerdal aplerdal released this 15 Aug 06:25

Second release! Some smaller changes to fix issues with many of the tracks.

New Features

  • Support for tracks that use repeated tilesets (Ex: Bowser Castle 2-4)
  • Allow changing which track the tileset is repeated from

v1.0.2

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@aplerdal aplerdal released this 14 Aug 01:26

Bugfixes

  • Fix rotation bug when importing to game

v1.0.1

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@aplerdal aplerdal released this 14 Aug 00:12

Bugfixes!

  • Fixed issue where exported tiles were rotated 90 degrees

Release 1.0.0

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@aplerdal aplerdal released this 13 Aug 23:42

The first release of this tool.

Features:

  • Layout Editing
  • Tileset Editing
  • Tile Behavior Editing

TODO:

  • Pretty much everything else