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EpicLib

A cross platform library for reading and writing data from Super Mario Kart based on EpicEdit intended to make development easier.

This code is essentially a port from EpicEdit's rom folder with minor changes to bring it up to date with .net 8.0 and removing Windows-only features. Little to no error checking has been done on this library, so many things may be broken. Please create an issue if you find any bugs.

Basic Usage

using EpicLib;
// Loading
var game = new Game("path.sfc");

// Saving
game.SaveRom("path.sfc");

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Epic Lib is a library based on EpicEdit for accessing Super Mario Kart data

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