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1.6.0
Appstack Unity SDK 1.6.0
Changed
- Pinned the Appstack Android SDK to
1.11.0. No C# API or integration change
is required.- Events include the Google Play App Set ID and its scope for partner
analytics integrations when available. - Backend requests identify the host app and version, Appstack SDK version,
and Android OS/API level in their User-Agent. - Attribution matching sends broader best-effort device and network context.
Individual signals are SDK implementation details and may change between
releases; unavailable values are omitted. No new permission or runtime
prompt is introduced.
- Events include the Google Play App Set ID and its scope for partner
Fixed
- Android: a native
configure()call made from anActivityno longer retains
thatActivityfor the life of the process. The suppliedContextis
normalised to the application context before use.
Package authenticity
The OpenUPM artifact is signed by Appstack through Unity's package-signing service. Unity 6.3 and newer can verify its publisher and integrity during installation.
Install through Unity Package Manager
- Download and extract
appstack-unity-sdk-1.6.0.zip. - In Unity, open Window → Package Manager.
- Select + → Add package from disk and choose the extracted root
package.json. - Complete the iOS and Android setup.
Full Changelog: 1.5.0...1.6.0