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0.8.0 — XDR Brightness

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@aquitaine aquitaine released this 22 Jul 23:51
· 47 commits to main since this release

Every feature Lunar markets is now matched. This release closes the last row of the parity table.

Added

  • XDR Brightness (Labs) — drive the MacBook Pro's XDR panel past its 500-nit SDR cap. A compact sun badge on the built-in's brightness row toggles a 2× boost: a tiny extended-dynamic-range trigger makes macOS raise the physical backlight, and a gamma-table remap hands that raised range to your normal SDR content — the whole desktop gets genuinely brighter (hardware-verified around 1600 nits at the internal 3.2× ceiling).
    • Public Metal/Core Graphics only — no private API, so it even works in the public-API-only build (and survives the macOS 26.3 change that broke private-API approaches).
    • Session-only and crash-safe by design: quit — or crash — and the panel is back to normal. Nothing persists.
    • Stated trade-offs: HDR content looks clipped while boosted; sustained boost warms the panel and uses more battery.
    • Opt-in: Settings → Labs → XDR Brightness.

Fixed

  • The app now enforces a single running instance — a second copy (e.g. a debug build next to the installed release) exits immediately instead of fighting the first for the gamma slot, DDC bus, settings file, hotkeys, and menu bar.

Install / upgrade: brew install --cask aquitaine/tap/opendisplay or the notarized zip below.