docs(readme): note the 4-player limit is a hard cap#140
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…s a no-op) The README already says '1 to 4 players'; this makes the BEHAVIOR explicit — connecting a 5th controller does nothing, by design. Resolves the #38 design's Q5 (REJECT-when-full logs only; no in-game message surface — the README documents the cap, which is the couch co-op standard and the Deck's 4-up performance ceiling). Refs #38. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UZuoMpX28CbtGJbigVTv5H
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One line in the "note on controllers" list making explicit that four players is the max — a 5th controller is a no-op, by design.
Resolves Q5 of the #38 reconnect design (#139): rather than build a Game-Mode on-screen "session full" message surface, the README documents the cap. Four-up is both the couch co-op de facto standard and the Deck's performance ceiling for four simultaneous games.
True today, independent of the #38 work — hence its own small PR.
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