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v1.9.0 — D4 Dark Design System

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@kdelfour kdelfour released this 27 Mar 21:22
· 8 commits to main since this release

Summary

  • Integrated d4_dark_ds shared design system (v0.1.1)
  • Redesigned all UI overlays with proper typography hierarchy
  • Flattened project structure (removed game/ wrapper)

What's new

  • Design tokens: all colors, radii, glows, typography sourced from shared DS
  • Title screen: two-line NEON / ASTEROIDS layout, bigger INSERT COIN
  • Game over: violet pulsing TAP TO RESTART, dual-color stats (white labels + cyan values), MENU button top-right
  • Credits: two-column layout with version, tech stack, assets sections
  • Changelog: compact layout with dimmed version labels
  • Journal: left-aligned narrative text with proper wrapping
  • Cosmetics: neon glow selection ring, lock icons, EQUIPPED tag
  • Grid background: increased opacity and stroke width for better visibility
  • Removed: BMAD tooling, playstore/ folder, duplicated DS constants

Tech

  • d4_dark_ds v0.1.1 via git dependency
  • D4DsTheme.dark applied to MaterialApp
  • 29 duplicated color/radius/glow constants removed from GameConfig
  • JetBrainsMono fonts now provided by DS package