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Release v1.0.0
Version 1.0.0
- Note Old Custom Movestyles will not work with this new version. You will have to update your MovestyleProj and re-export your movestyle. You should be able to copy any assets into the new proj and continue working
- Changes MoveStyle bundle file extension to .msb to stop new/old version crashes.
- Changed how movestyles are attached to character visuals to allow for easy offsetting of meshes.
- You now specify a transform to use as the root of your movestyle prop. This allows for more complex setups eg. skeletal meshes.
- Added the ability to allow a movestyle to ignore force to onFoot calls
- Added a MoveStyler Api to allow mods to query the current movestyle via name or GUID to allow for movestyle specific logic.
- Look into the Hop-Movestyle for an example