- Add
Image, Iscript types and EncodeImage, EncodeIscript functions.
// Change image Scanner Hit sprite uses
function ScannerImage(image: Image) {
wwrite(0x666458, image);
}
function afterTriggerExec() {
ScannerImage("Hallucination Hit");
}
- fadeOut text effects now paint last color in front of text when (1) effect is finished and (2) last color is one of overwriting colors.
(Overwriting colors = 0: null, 5: gray, 0x14: invisible)
- No need to call
TextFX_Remove(tag) after fadeOut done when last color is 0 or 0x14.