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0.7.0: now with arcade mode (health piechart)

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@arpruss arpruss released this 30 Mar 14:42
· 103 commits to godot-4-port since this release
  • Main new feature: arcade mode where the accuracy piechart display is replaced by a health piechart, which runs down when you miss, bad cut, hit a bomb, put your head in an obstacle, etc. Let me know if there are any problems

  • Minor stuff: improve floor graphics for mixed reality mode; increase some font sizes; flag which maps are musicless