Void.INC | Release 1.1.0
·
18 commits
to master
since this release
Hey again! About time 1.1.0 got out — I've been idling a bit and started a new project on the side; what it'll be for, you'll see soon enough. Maybe. So, major changes this update, let's get on with it.
New System
- Corruption
- Users may now choose to decide whether or not they want to corrupt and fully reset their terminal to potentially boost their performance... though, do be warned for the future.
- Currency
- Malbits
- A new currency that can be earned while offline, and can be changed in the in-terminal settings menu if the user wants to earn even more.
- Malbits will be used for newer Logic and, in the future, Hotfixes.
- Malbytes
- A new premium currency that can be earned by resetting your entire system through
Corruption. - Malbytes will be used for Overwrites you can find in the Kernel... with more things in 1.2.x (you would have to wait a long time).
- A new premium currency that can be earned by resetting your entire system through
- Malbits
New Content
- 10 new Logic
- 10 new Malicious Logic
- 5 new Overwrites
Balance Changes
- Math for
bitstobyteshas been changed to follow a power curve instead of being linear to balance the over-inflation
Others
- The Terminal has gotten a small UI change for Logic
- Loading is now backwards compatible to ensure any legacy (1.0.x) files don't break or are incompatible
- New stats will be recorded in your
save.json, but won't be shown instats.batyet
Bugfixes
- Forgot to call
save(...);after the user quits from the terminal on the main menu