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Dongle+AutoHapticsMax v.1.26.3

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@artzox artzox released this 21 Aug 09:32
· 62 commits to master since this release
54dd501

Reflash both boards. Config version stays at 19 and no flash_nuke is needed. Existing macros are migrated in place on first boot.

Supersedes the 1.24.3–1.26.0 development builds, which were not released.

Added

  • Remapping. A macro row can now replace an input rather than only adding a keystroke to it.

"hold while held" keeps the output asserted for as long as the input is held, instead of firing once. Without it a remap taps its target on release.

"hide input from game" removes the original input from the report, so the game sees only the replacement.

  • Controller buttons as an output — any face, shoulder, stick or trigger button. More reliable in-game than a keystroke: a game that sees a DualSense is in controller mode, and many ignore the keyboard entirely or flip every on-screen prompt when one arrives.

  • Mouse as an output — left, right and middle click, scroll up and scroll down. Clicks are held while the input is held so click-and-drag works; scroll sends one tick per press. Choosing a mouse output makes the dongle present a mouse, so the controller re-enumerates — but only on save, never while a macro is being edited.

  • Sticks as an input. One row drives four outputs, one per direction. Diagonals press both, and each axis has its own threshold with hysteresis so a stick resting on the edge does not chatter.

  • Trigger-to-trigger remaps stay analog. L2 → R2 carries the travel across rather than collapsing a variable throttle into an on/off switch. Any other input driving a trigger is a full press, since there is no travel to copy.

Record and Pick in the Macro section work the same way for every output kind. Choosing keyboard, controller or mouse decides what they capture;

Selecting a controller or mouse output turns "hold while held" on, since that is what a remap almost always means. The checkbox stays editable — a chord that taps a button once is still a legitimate thing to build.

  • Search in the portal, covering both settings and whole panels — searching for gesture, wasd or backup now finds the feature, not just fields.

Fixed

  • Switching gyro output straight to Mouse + Flick Stick did not re-enumerate. The check tested for one specific value rather than the range that needs the mouse interface, so the interface appeared without the host being told.