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Releases: asilz/TelltaleDialogEditor

Chore editing fixes

Chore editing fixes Pre-release
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@asilz asilz released this 01 Oct 12:36
  • Added more keyframedvalue read functions to fix chores not reading

Variable Names

Variable Names Pre-release
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@asilz asilz released this 30 Sep 20:33
  • Added variable names to the editor
  • Improved backend with a better n-ary tree structure

General Editor

General Editor Pre-release
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@asilz asilz released this 29 Jul 22:34
  • Added support for editing .anm, .d3dmesh, .skl, .chore, .sprite and .wbox
  • Expanded the hash database
  • Optimized the Dialog Editor

Custom Scripts and improved backend

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@asilz asilz released this 09 Jun 13:06
  • You can now set a custom lua script up to 512 characters inside a DlgNodeScript.
  • You can input string into a symbol
  • Improvements to backend remove the dependency on a database and provide better performance

v0.0.3-alpha

v0.0.3-alpha Pre-release
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@asilz asilz released this 06 Jun 11:15

Editor now works on many more dlog files. Fixed memory leaks

v0.0.2-alpha

v0.0.2-alpha Pre-release
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@asilz asilz released this 05 Jun 18:44

Added some more serialization functions and removed the need for zlib

First pre-release

First pre-release Pre-release
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@asilz asilz released this 05 Jun 15:47

No macOS version since I do not have a mac to compile and test on.
Mostly tested on env_airportExterior.dlog from WDC season 3 episode 1.

Features:

  • Open .dlog file which opens a node editor
  • Edit values in each node and links within nodes (Cannot delete or add nodes. Cannot add new members to nodes)
  • Write the file back after editing