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Releases: astromaddie/wipeout-vr

Steam Frame 0.1 — Experimental

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@astromaddie astromaddie released this 11 Oct 14:45

EXPERIMENTAL — 0.1.0. These are personal-use ports, shared as they are.

First prebuilt standalone Steam Frame package. Extract the ARM64 download and upload its whole folder with SteamOS Devkit Client, using WipEoutVR, LAUNCH-STEAM-FRAME.sh and Steam Linux Runtime 3.0 ARM64 (Sniper). Launch it from your Steam library.

You need your own supported NTSC-U PlayStation WipEout disc image. Run tools/data/prepare_psx_data.sh DISC.cue OUT_DIR, then copy OUT_DIR/wipeout to ~/.local/share/WipEoutVR/wipeout/ on the Frame. Python 3 and 7zz are required. The included ARM64 audio conversion tool runs on Frame Desktop without a compiler.

No disc image, generated game data or saves are included. The native build, all 21 tests, dependency and data-tool checks passed.

Install guide. Component notices accompany the download.

Source commit: 7f78d95ca6b5926026c8e15b1d741ac4dc480ab1.

Changelog: initial prebuilt Steam Frame release.