A research project exploring using Unity as an interface to the Black Box Experimental Studio's multimedia systems.
Follow the steps below to get a Unity project set up with this git repository.
- Create a new Unity project.
- Go to File → Build Settings → Player Settings
- In the left hand list of settings, click
Version Control. If that doesn't exist, go toEditor. - Ensure that the Version Control Mode is set to
Visible Meta Files. - On the left hand side, click
Editorif you are not already there. - Ensure that the Asset Serialization Mode is set to
Force Text.
- Close Unity.
- Go into your local file system, and find the Unity Project on disk. Go into the folder.
- Delete any of the following folders or files that you see from your local file system:
AssetsPackagesProjectSettings.collabignore
- Open a terminal in the current folder. (ie inside the main project folder)
git initgit remote add origin https://github.com/atlasb2/BBXModel.git. (To clone with SSH, rungit remote add origin git@github.com:atlasb2/BBXModel.gitinstead.)git fetchgit checkout main- Open the Unity Project back up. You should be good to go.