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Releases: atobardavid-tech/ps5_custom_notifications

V2.00 ps5 custom notifications

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@atobardavid-tech atobardavid-tech released this 11 Oct 20:11
75de97c

What's New in V2.00

  • message.txt : Now I've changed its structure to allow configurations of different types of line numbers, characters per line, and delay; the configuration is changed in this file.
LINES=2
CHARS=80
DELAY=500
---
Welcome David!
All payloads have been executed, you can now start playing!
  • ps5_notify.elf: Now you no longer need an .elf file for each delay. Now it reads the number of lines, characters per line, and delay between notifications from the message.txt file. Once you have created your message.txt, you only need this file to display the notification on screen.
  • message_maker.elf: Open the PS5's web browser to create a message.txt file. There you can configure options such as the number of lines, characters per line, and the delay between notifications. You can also preview the notifications. You can also view this aplicattion on your PC (or mobile phone) connected to the same network at http://your-ps5-ip:8080/
  • PS5 NotifyStudio.exe : Windows application with an interface to create the message.txt file where you can configure all the options such as number of lines, characters per line and delay between notifications, and you can also see a preview of the notifications. Finally, it generates the message.txt file in the same path as the application.

V1.00 ps5 custom notifications

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@atobardavid-tech atobardavid-tech released this 08 Oct 02:40
0fef8d2

PS5 payload to display text file lines as native custom system notifications.

  • ps5_notify.elf : all notifications at the same time.
  • ps5_notifyd300.elf : 300 millisecond delay between notifications.
  • ps5_notifyd700.elf : 700 millisecond delay between notifications.
  • ps5_notifyd1000.elf : 1000 millisecond delay between notifications.

Next update:

  • Add parameters to the message.txt file to configure: characters per line, number of lines, and delay between notifications, to make it configurable according to individual needs. (ETA soon).
  • Windows executable .exe to create the message.txt file ready to copy to the PS5. (ETA soon).
  • Payload .elf to send the message.txt file from the USB to internal storage. (ETA soon). For now you can use this one, which sends all the contents of the ps5_autoloader folder to internal storage. https://github.com/atobardavid-tech/PS5-autoloader-updater
  • PS5 browser web interface to edit the messages that will be displayed on screen and configure options such as number of messages, number of characters per message, delay between messages.(No ETA).