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Add rigging clip-library and strict skeleton compatibility contracts #5892

Description

@atomantic

Establish the local, user-owned animation-clip library and the testable compatibility contract needed by retargeting. This slice deliberately ships no third-party animation assets.

Scope:

  • Decide and document the storage placement against docs/STORAGE.md; provide an empty, documented drop-your-own-clips directory and CC0 guidance.
  • Add the clip-library registry for user-provided sources.
  • Add declared cc3, mixamo, and unknown skeleton-hint mapping tables using the existing avatar vocabulary.
  • Add strict mapping reduction that refuses partial matches and reports every unmapped source bone.
  • Add a clip-coverage capability descriptor that reports available state/clip coverage without claiming unsupported states.

Acceptance criteria:

  • A clip source can be enumerated from the documented local library without bundling unlicensed assets.
  • Recognized mappings resolve deterministically; unknown and partial mappings fail with unmapped bones.
  • Capability output distinguishes absent coverage from a complete set.
  • Focused tests cover recognized, unknown, and partial skeleton mappings plus coverage reporting.

Files/areas: server/services/rigging/, data.reference/rigging/, relevant server tests.

Part of #5754

When this is merged, check its box in #5754. If it is the last open child, close #5754 with a summarizing comment.

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