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GameIndex v1.0.0

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@github-actions github-actions released this 07 Sep 09:45

Attention : Games.db needs to be deleted, else the app won't start, you can reimport and sync playtime/activity again from activity top tab

What's Changed

  • release: v1.0.0 (80c169a)
  • docs: add demo video link and refresh readme to current features (05fc299)
  • docs: refresh project screenshots for the new UI (722f250)
  • feat(game): surface known installed versions instantly and cache Epic manifest scans (2f4e93d)
  • style(activity): consolidate persona card styles and make it full-width (f02ff34)
  • feat(backup): add raw NDJSON backup format with merge/replace restore modes (43d44e7)
  • feat(activity): link unlinked sessions to library games or add them as new entries (bd47de5)
  • feat(game): detect installed versions from store manifests and flag newer releases in the download modal (7aa677e)
  • feat(game): surface the installed game version and a re-checkable update state (6958244)
  • fix(game-page): open game pages at top instead of inheriting previous scroll offset (5ca1b72)
  • feat(game): flag installed games with a newer version as update available (0ea26d3)
  • feat(store): add top rated and coming soon spotlight tabs with localized hero copy (05fcc73)
  • feat(store): back spotlight hero with live Steam rankings (28ad0aa)
  • style(activity): flatten accent-to-blue gradient fills to solid accent (5c50b96)
  • perf: isolate live session timer and parallelize folder-size walk (c5f861e)
  • refactor(command-palette): replace scope chip bar with dropdown and split body layout (f6464ca)
  • fix(downloads): call useLanguage before early return in popover (1df4c12)
  • fix(game): render session count in activity pulse card (58d34b4)
  • fix(game-watcher): keep Java games tracked after launcher stub hand-off (b162f16)
  • refactor(command-palette): split monolithic palette into focused sub-components and hooks (0ad7d79)
  • perf(activity): window the sessions history list (c6f4e91)
  • perf(activity): defer sessions and GPU detection until idle (bf30a51)
  • perf: lazy-load command palette and downloads popover (dff27c7)
  • fix(store): sync genre filter IDs with IGDB's live genre taxonomy (c5fa5bb)
  • refactor(ui): replace genre and platform filter chips with multi-select dropdowns (7cdd983)
  • refactor(ui): replace filter chip rows with dropdown selects app-wide (c01ccfb)
  • fix(ui): portal modal overlays to document.body so they render above sidebar and topnav (e21e541)
  • feat(achievements): add rarity distribution bar and stat tooltips in game tab (4071766)
  • fix(game-watcher): stop force-close drive sweep and pin sessions to leftover processes (314f6a1)
  • fix(reviews): prefer canonical score over npScore in OpenCritic review extraction (62ad52b)
  • feat(game): redesign game detail overview with quick stats, media spotlight, and activity pulse (3c5ebe5)
  • fix(activity): restore missing styles for activity page and per-game activity tab (1111fbd)
  • feat(activity): add manual session logging, per-game sessions and habits views, and richer insights (99eb0cb)
  • feat(backup,library): add live progress and cancellation for backups and multi-folder exe scans (f7270f0)
  • perf: cut boot cost and defer heavy work across the app (b151e4f)
  • fix(library): mark game as installed when an executable path is set (7d4af5a)
  • feat(backup): make backup and restore items selectable (396995b)
  • feat(splash): redesign launch splash with vibrant palette and game metadata (38f78a6)
  • feat(splash): restore exact adaptive theme palette on startup (e67dfd5)
  • feat(splash): redesign startup splash with animated ambient background and staged progress (b179762)
  • feat(splash): apply last-used theme and accent to startup splash (f8f32a1)
  • refactor(theme): flatten brand gradients to solid accent color (2a660a5)
  • fix(library): dedupe repeated game records by id (5460ae4)
  • perf(build): add release profile tuned for runtime speed and smaller binaries (9790cda)

---\nSee assets below to download GameIndex.