STEP steps can now be muted or skipped.
- Mute (Alt/Option+click): the step keeps its note but plays nothing, and still takes its clock tick — a rest that remembers. Shown as a hollow yellow outline with the note name struck through.
- Skip (Shift+click): the playhead jumps past the step, so it takes no time and the cycle shortens — 16 steps with 2 skips loops in 14 ticks. Empty skips render as grey hatching; skips with a parked note as yellow-tinted hatching.
- Both gestures paint across a drag, like normal clicks. Plain painting returns steps to normal; right-click still clears; « » rotate and ×2 carry the states along.
- If every step in the pattern is skipped, nothing plays (no lock-up) and the playhead hides.
- Patch format: optional per-step
modefield — older patches load unchanged (see SCHEMA.md). - Design spec and implementation plan included under docs/superpowers/.