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Aura3D 1.1.0 — Cartoon Studio

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@gchahal1982 gchahal1982 released this 07 Jun 06:59
· 51 commits to main since this release

Aura3D 1.1.0 — Cartoon Studio vertical slice

Implements docs/project/aura3d-1.1-cartoon-studio-prd.md and bumps all 26 published packages to 1.1.0.

Highlights

  • Cartoon Studio vertical slice: typed cartoon assets, episode plan/show-bible, shot timeline, captions (VTT/SRT), amplitude visemes, render queue, WebM export, episode + review package, motion/visual quality gates.
  • Honest capability-probed stretch adapters: external phoneme analyzer, cloud render, YouTube upload, performance capture, asset-library browser.
  • Editor-runtime review tooling: episode review panel, visual review dashboard, multi-user review/quorum, camera path + nonlinear editors.

Honest scope / limits

  • Cartoon character assets are placeholder-grade (miko/luma share a base GLB; luma uses a generic humanoid-fixture). Starter/CI assets, not finished characters.
  • Aura Clash was NOT newly authored — rebuilt against the 1.1 engine and re-deployed, but no new fighter art and no gameplay redesign this cycle. Still a development showcase, not a flagship game.
  • Not a Unity/Unreal/Babylon parity claim and not a magic image-to-video engine.

```bash
npm install @aura3d/engine@1.1.0
npx create-aura3d@1.1.0 my-app --template cartoon-studio
```